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81. The IGB JS Callbacks - in EVE Technology Lab [original thread]
Steve Ronuken wrote: The justification for removing the IGB is: It's ancient. It's insecure. Updating it would be an ongoing task, which would eat at least one developer. Most people aren't playing on Potatoes, which lets people use their syst...
- by Max Kolonko - at 2015.09.30 16:07:56
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82. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
CCP FoxFour wrote: ForceM wrote: Yadaryon Vondawn wrote: Simple idea, probably horribly hard to make: Allow us to save and manage routes. When making a trip visiting a few trade hubs I have to set destination to each and everyone of the...
- by Max Kolonko - at 2015.09.29 10:27:28
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83. forum broke this mornin on blackberry browser - in Issues, Workarounds & Localization [original thread]
Since today forum is displaying without proper styling on my BlackBerry Z10 browser. Works fine on windows chrome. No updates on phone today so i can rule that out. Did something changed on the forums? Ill try to upload screenshots later. Ps. Beh...
- by Max Kolonko - at 2015.09.22 10:57:18
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84. Allow API meta game - in EVE Technology Lab [original thread]
Anthar Thebess wrote: Sorry but this is game. If something is not obtainable by in game ways , why out of game things brake this? than dont give someone Your API?
- by Max Kolonko - at 2015.09.18 18:10:52
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85. Allow API meta game - in EVE Technology Lab [original thread]
Lol no. Try harder to be good spy instead of wasting ccp time with meaningless changes. Imagine if you will that you company (irl) ceo have access to your account history. And suddenly you get paid by another company (competitor) do you think you...
- by Max Kolonko - at 2015.09.18 14:16:32
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86. Giving something EVE vs Hospital boredom <3 - in Out of Pod Experience [original thread]
+1 Keep up great work mate.
- by Max Kolonko - at 2015.09.17 20:46:38
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87. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
CCP Nullarbor wrote: Tritis Mentari wrote: Is it a design choice that as long as no one notices your anchoring structure in highsec during the first 15 minutes, they won't be able to wardec you in time to prevent its successful deployment? ...
- by Max Kolonko - at 2015.09.17 18:09:27
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88. Making Wormholes easier to Probe. - in Player Features and Ideas Discussion [original thread]
muhadin wrote: Iain Cariaba wrote: Jack Miton wrote: K162 whs are the easiest sigs to scan already, for out going whs it varies based on what kind it is. PS: it should probably be added at this point that if you just use the default prob...
- by Max Kolonko - at 2015.09.16 21:38:59
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89. Making Wormholes easier to Probe. - in Player Features and Ideas Discussion [original thread]
Thron Legacy wrote: Athanor Ruthoern wrote: Thron Legacy wrote: wormholes are already the easiest sigs to scan nope then which one is easier? well it certainly is the easiest sig to scan in a wh nope and yes at the same time Whil...
- by Max Kolonko - at 2015.09.16 21:35:20
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90. Making Wormholes easier to Probe. - in Player Features and Ideas Discussion [original thread]
muhadin wrote: 3. And a t2 scanner with lv5 skills and a virtue prober should be able to hit 25% at 16-32AU. 3a. This is for the endgame wormhole player. Being able to pretty quickly scan out chains to look for target nullsec or lowsecs to go...
- by Max Kolonko - at 2015.09.16 06:44:15
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91. Sticky:Dev Blog: Next set of Sov and Capital Movement Iterations - in EVE Information Portal [original thread]
Patrick Yaa wrote: How about a "grace period" before nodes regenerate, maybe of 2x-5x the cycle time needed to start the capture. This would provide time for an attacker which is aggressed by the defenders to fight them off and start recapping...
- by Max Kolonko - at 2015.09.12 21:03:02
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92. Testing for Multibuy - in Test Server Feedback [original thread]
SpaceSaft wrote: Can you add a button in the industry window as well please? this ^, altough producers would prefer automatic creation of buy orders
- by Max Kolonko - at 2015.09.11 22:14:01
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93. Sticky:Dev Blog: Next set of Sov and Capital Movement Iterations - in EVE Information Portal [original thread]
I am Commander Shepard and I approve of this message
- by Max Kolonko - at 2015.09.11 22:09:55
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94. Announcement:CSMX - SUMMIT I - in Assembly Hall [original thread]
Freelancer117 wrote: CCP Leeloo wrote: Sugar Kyle wrote: That meeting is Tuesday morning. This ^^^ EP, is short hand for CCP Seagull, gotcha, will name her EP in the future then, and it sounds like ET, I like it At least one ...
- by Max Kolonko - at 2015.09.02 18:58:55
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95. Sticky:Alliance Tournament XIII - Graphs & Stats - in EVE Alliance Tournament Discussion [original thread]
CCP Larrikin wrote: Hi All, I thought you all might enjoy some graph pron, so... Graphs Top 10 Ship Bans Per Day Top 10 Ship Bans Comparison of AT XIII and XII Top 10 Bans Top 20 Most Used Ships Top 20 Most Damaging ...
- by Max Kolonko - at 2015.08.31 19:36:44
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96. AT XIII the terrible camera man - in EVE Alliance Tournament Discussion [original thread]
CCP Darwin wrote: One small additional detail: I personally almost always erred on the side of getting in too far on the ship. The reason is that we often get feedback from EVE-inexperienced viewers who find the AT broadcast on Twitch saying "W...
- by Max Kolonko - at 2015.08.27 15:47:26
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97. Announcement:Galatea - Issues - in EVE Information Portal [original thread]
After failed repair.exe try I once again launched Launcher and it worked without any problems. CCPlease....
- by Max Kolonko - at 2015.08.26 12:13:31
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98. Announcement:Galatea - Issues - in EVE Information Portal [original thread]
Max Kolonko wrote: After todays's patch My launcher dont even start patching, My PLAY button is greyed-out, exefile gives me incompatible build. Never EVER had problems with launcher before - thats the first time. Trying repair.exe, will po...
- by Max Kolonko - at 2015.08.26 12:09:25
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99. Announcement:Galatea - Issues - in EVE Information Portal [original thread]
Lich Reaper wrote: No wonder the PSU is down, we didnt have this launcher when the PSU reached peak a few years ago... Agreed - not with PCU but with the premise that CCP cant even make proper launcher.
- by Max Kolonko - at 2015.08.26 12:06:00
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100. Announcement:Galatea - Issues - in EVE Information Portal [original thread]
After todays's patch My launcher dont even start patching, My PLAY button is greyed-out, exefile gives me incompatible build. Never EVER had problems with launcher before - thats the first time.
- by Max Kolonko - at 2015.08.26 12:05:14
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